In 2015 I got a chance to work at Larian studios at the animation department. I was to rig animals and do skinning work on other parts. Showing my progress I was able to increase my workload taking over nearly all rigging skinning and cloth work for the game.
In the end I rigged about 80% of Animals and creatures for the game and kept all Characters creatures and Animals updated with skinning during my stay at the company.
I worked closely with the art and animation department making sure all models would work for both factions in the company.
It was a great experience and I hope to be able to continue doing these type of jobs.